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Old Feb 28, 2007, 05:17 AM // 05:17   #21
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Double faction, would have probably helped me 3 months ago.

And unless we get 90 rating in 2 days then the champ points won't happen. lower to 1100 maybe ^^.

pretty retarded, double fame would be better.
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Old Feb 28, 2007, 07:44 AM // 07:44   #22
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Quote:
Originally Posted by notskorn
Well this sure is great for the 22 guilds that can currently get champ points in the utterly terrible new system that is the ladder. Not so much for the rest of us.
They made this system in the first place because some guilds farmed the ladder during the last double champ pt weekend...

Now not only these guilds can't farm champ pts again... the other 80% of the active gvg guilds can't get champ points either.

This weekend event is pretty useless :T
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Old Feb 28, 2007, 07:49 AM // 07:49   #23
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Double champ points was already a bad idea last time, with an influx of crappy teams with gimmick builds that farm the ladder and pile up a lot of champ points (even more than many of the top GvGers who have played in tournaments). Now with the ladder like this, making it a double champ points weekend is even worse. It encourages those top 25ish teams to keep playing this weekend to farm up lots of champion points that normal people take forever to get and create a bigger gap (title-wise) between the people who have farmed the ladder the past 2 months to get 1200+ and the people who are actually good but don't farm the ladder as much.
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Old Feb 28, 2007, 07:56 AM // 07:56   #24
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Double champ points event is good for the game coz during this time, the overpowered builds are being played. It much easier for skill balancer(s) to identify things to nerf.

Last edited by tomcruisejr; Feb 28, 2007 at 07:59 AM // 07:59..
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Old Feb 28, 2007, 08:22 AM // 08:22   #25
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never really thought of it that way tomcruise, but then again it still boosts the few that farm the ladder for a better title to boast their enflated ego at those of us who don't have the opportunity get that high into the ladder.

(not that i really care personally, pvp titles to me just means how much patience you have, and for most, with gimmick builds; not directly how good you are at the game)
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Old Feb 28, 2007, 08:23 AM // 08:23   #26
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Quote:
Originally Posted by B Ephekt
How about giving us a "double attention to actually making the game better" weekend?
Ephekt your on a roll, I was about to post the same thing. Why not look at the 4 star threads and hire a couple goons to do this work. To be honest I don't exactly know what it takes to run this game but lets crack this down while we're all here:

- Rotating(obviously) weekend events: should not take more then a few programs and a few discussions.

- Glitch Fixing: should take a few guys patch up some work here and there, unless they are eating donuts with the popo's.

- Design/Programming/Script/Art team: obvious, creative a good bulk of players.

- Balance Team: I don't know how many people are here, but they might as well run Globe Trotter jerseys.

In one weekend if you focused on these... 50% of the people would stop complaining.
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Old Feb 28, 2007, 09:04 AM // 09:04   #27
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Quote:
Originally Posted by ARandoman
Anet should just bring back the old ladder system until we get At's.
Quoted for truth.... (btw, hi ) the last couple of months have been EXCEEDINGLY PAINFUL for players who only do gvg and not much else. All we have done really is mess about with lots of build ideas.. it was like the ladder was frozen to be honest. Not to mention the being UAX aspect as well. So it's a really cool IDEA to have a gvg weekend, but maybe not the greatest time for it.

The double faction will be great for some guilds i think. We're definitely going to grind to get some of our members fully unlocked and such. Only point to it really.



PS- please don't lower the champ point range again >D
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Old Feb 28, 2007, 09:07 AM // 09:07   #28
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I'm UAX.

Only 22 guilds are above 1200 rating.

Time to work on that defender title...
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Old Feb 28, 2007, 11:33 AM // 11:33   #29
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Double Champ points? Where does the line for guesting for cow this weekend start?!

Seriously though... there could have been better uses of the weekend. If they really wanted to get more people playing to indentify things, or just encourage play, at this point a double scoring system on guild battles (+/- 10 instead of 5) would have been more appropriate.
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Old Feb 28, 2007, 03:30 PM // 15:30   #30
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Quote:
Originally Posted by Hell Raiser
I am in a very small PvE based guild (like 5 active players, but we will have been together for 2 years in a few months.), we do not GvG and would never have a chance at getting into one of those top 22 guilds, and I am UAX so the faction doesn't matter. They should do something else along with it, like when they did the HA weekend they also did free/double drop for The Deep/Warren.
Agreed

Too many players are left out of this event
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Old Feb 28, 2007, 05:12 PM // 17:12   #31
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Quote:
Originally Posted by B Ephekt
How about giving us a "double attention to actually making the game better" weekend?
And what would that do?

0*2 = 0
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Old Feb 28, 2007, 05:19 PM // 17:19   #32
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Anything that encourages guilds to GvG for the first time, or casual GvGers to GvG more is a good thing imo. Anything that helps Izzy rebalance skillsets (*cough* Rit Spike *cough*) is a good thing imo. A weekend event that does both is pretty awesome tbh.

Last edited by primitiveworker; Feb 28, 2007 at 05:25 PM // 17:25..
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Old Feb 28, 2007, 05:22 PM // 17:22   #33
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more pvp bonuses ..yawn , they shouldve extended the dragon arena games thatde be more fun
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Old Feb 28, 2007, 05:33 PM // 17:33   #34
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I'm all for PvP weekends as well as PvE weekends, I won't participate in PvE weekends, they can chose not to play in PvP weekends, its great.

But this weekend is just pointless, the faction is a plus but GvG already gives ridiculous faction. I'm not UAX but I might as well be, there are so few skills worth having (especially if you specialise in a certain role in GvG) that unlocking them is more of an epeen thing than anything else.

Double champ points? /CLAP which genius came up with that one. Then again coming from the same people who buffed rits to the imbalanced spike machines they are now because the class concept is retarded and no one wants to play them nothing surprises me.

Want a fun GvG weekend?

I have an idea.

ATs.

Now.

Or just make the ladder have a normal amount of points gain.
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Old Feb 28, 2007, 05:48 PM // 17:48   #35
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Quote:
Originally Posted by Seltack
Want a fun GvG weekend?
Not that this suggestion would be any better, but winning team gets to open a chest (kind of like HoH, but not as cool) to get rewards.

Quote:
Originally Posted by Seltack
I'm not UAX but I might as well be, there are so few skills worth having (especially if you specialise in a certain role in GvG) that unlocking them is more of an epeen thing than anything else.
I disagree. It's not really an epeen thing, it's worth UAX'ing if you play for multiple guilds that have multiple builds, but that applies if you don't specialize and play multiple roles. (AKA RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO or mercenary - take your pick)

Although, I'll agree that some skills will probably never need unlocking..

*cough*Otugh's Cry*cough*
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Old Feb 28, 2007, 06:28 PM // 18:28   #36
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this weekend=pointless for 95% of the players..double balth is nice but mostly for beginning pvpers..guess I will have a free weekend this weekend
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Old Feb 28, 2007, 06:44 PM // 18:44   #37
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Double faction = rotfl, useless. As long as there's Nothing to spend them on, balthazar faction - a potentially great PvP reward is absolutely useless. By the time today every serious GvG player is UAXed - I did that by the end of November'06 and even bought that Razah for 50k faction because it was the last thing to unlock anyway. Everyone i play with has uax'd long ago aswell.

Double Champion points - last time they did I was able to farm about 100 points during one weekend. But then about 150 or even 200 guilds had 1200+ rating. This time its only ~30 guilds. So nobody will get huge amounts of them but it's just a nice reward for the top few guilds.

But IMHO the whole Champion title needs a revision in the coming future. That's because the ladder will never be reset anymore and ratings are only kept for historical reason. In April the daily automated tournaments having K-Value of 30 (probably) will make much much more guilds in the range of 1200 rating. And it will be only more and more so in a few months even top 400 guilds may have over 1200. Then having those simple random rated GvG matches still reward Champ points will only make them farmable and further destroying the meaning of this title. The solution is simple, but i'm not sure if the devs are aware of it - make the Champ points awarded only after victories in those daily tournaments!
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Old Feb 28, 2007, 07:01 PM // 19:01   #38
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Bad event, bad time to introduce it. At this moment, UAX is popular within gvg players, and only about 20 guilds have 1200+ rating. While gvg people request ANet an emergency balance update badly then they make this event which encourage more brainless farming rating with imba and ghey builds like rit spike, discord, boa sins.
It would make more sense if they make it double faction for every type of pvp. Even a double XP from capping an elite weekend ( ZOMG !!) is better than this weekend.
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Old Feb 28, 2007, 07:17 PM // 19:17   #39
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So what would make for a good PvP weekend?

/not a pvper (much)
//doesn't GvG either
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Old Feb 28, 2007, 07:29 PM // 19:29   #40
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Quote:
Originally Posted by Chewbacca Defense
Not that this suggestion would be any better, but winning team gets to open a chest (kind of like HoH, but not as cool) to get rewards.
If the problem is that people will run ritspike to win or lose fast, why would that make it any better -.-
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